Recently purchased Jama Jurabaev's Clay shaders pack.
It's great to have these shaders for adding a bit of magic to your rough 3D ideas quickly.
I made this character and k9 sidekick in VR using Gravity sketch. Rendered in Keyshot for Zbrush.
Here is a little VR action. I was using mostly KitBash 3D "Drone pack" for parts to build with. I find Kitbashing in VR to be a real area of interest. Vert easy to grab and position objects in a VR space. really great for making quick 3D concepts. I keep a few packs loaded into the program. They can causes crashes some times since they can be high poly counts so you have to be careful but boy is it ever fun. VR and kit bashing are a match made in heaven. More details can always be added later in Zbrush or Blender.
Here is another character work in progress Clay render.
Here is a clip of the live viewport in keyshot for zbrush. Really impressive what this program can do.

