On Black Friday I purchased the Creatures and the Skin kit on the Flipped Normals Marketplace. They had a great sale on and it looked very useful for speeding up some workflows in Zbrush. Like allot purchases that sit idle on my Hard Drive I decided to make a quick sculpt and test out the kit while it was fresh in my memory. I might have gone overboard with the wrinkles but this was my sandbox mess around time.
The skin kit is great for adding those high frequency details that help give the model some more realism and it's made pretty straight forward having these alphas loaded into Zbrush via Spotlight.
The Creature kit on the other hand consists of meshes and insert brushes for ears and other important landmarks. They are pretty specific and wide ranging but I was able to use the ears and mouth and eye sockets as starters in this session. The kit also includes a bunch of Subtool base meshes in a single Ztool consisting of different animals humanoids and even eyeballs from a few different species. I was able to use a generic human bust in this case. Overall I think if you were in a pinch these kits could do wonders for getting some meshes in front of clients eyes way faster than starting from scratch. I will have to take some time to comb through these kits a few more times to see what I can use as a jumping off point in the future.
Keyshot 9 render with Photoshop paint over. Maybe this is what I'd look like if I were born in another part of the universe.
Really like the turn table renders in Blender EEVEE Using Flipped Normals lighting Kit. Just wish I finished the back side of the head more but this a blog post so its ment to be unfinished works.
Blender EEVEE render same as above.
Keyshot 9 RAW Renders kinda looks scary but reminds me of the Boglin toy I had when I was a kid. Boglin's were cool back in the good ole days.